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Duration:   2019 |     Role:   Game Designer and Builder    |     In collaboration with: Maria Than

Simply Complicated is a game that deals with stress and deadlines, as well as framing failure in a positive light.

The game follows the player and Maria  and I in a quest to build a 3D printer to print a key in 48 hours before our pet "Peeve" dies of starvation, who is stuck inside of a school locker. The game is an analogy and documentation to the building of the Mega Ramp, the 3D printer, in an interactive format.

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